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I give you the last weekly update of 2018! Let’s dive in..
You can apply multiple status effects to a target, but you can only detonate one. This will be the last applied status effect: Source
Again, there will be about 100 or so masterwork/legendary weapons and gear at launch, and yes they will be adding more: Source
You will be able to create loadouts for each javelin that focus on either priming or detonating targets: Source
As I’m sure you’ve seen in gameplay and was discussed during the first stronghold gameplay, higher level enemies will require more stacks of a status effect to be applied. Some can never be frozen: Source
There are very few abilities the Colossus can use while having the shield: Source
Abilities like the Ranger’s Bulwark & the Storm’s Wind Wall will absorb all damage from enemies. How long it stays up depends on the damage applied to it which will scale based on the gear’s rarity level, and yes you and your teammates can fire through these abilities as seen in the live stream gameplay. So to recap these abilities have a time duration that they’re up and absorb damage: Source & Source & Source
There will be no gear set pieces at the launch of Anthem: Source
As discussed in previous weekly updates, there is an AFK timer. Currently it sits at about 2 minutes, but the team will need your feedback on whether this is optimal or not: Source
This next one is awesome to hear. All your gear, weapons, and items are in the vault and will be pulled directly from the vault: Source
At launch the hardest content will be Strongholds & Legendary Contracts. u/BenIrvo hinted that we will see what else is in store for us soon enough. Maybe in January? Special trailer right after the demo? Just speculating here: Source
Not dev related but you want some cool banner fanart check these out: Source
If someone drops out of a stronghold the remaining three players can continue, and matchmaking will reinstate itself to find a backfill: Source
Again, the vault is not unlimited. Server space doesn’t allow it: Source
Back to the Interceptor’s Aura ability, there will only be one aura after a combo and it will, again, take the last status effect you combo on: Source
A bonus from taking down bosses in Anthem is that they will spawn chests at the end of certain encounters once you defeat the final target: Source
Apparently, we won’t be able to customize our weapons at launch. Each weapon is individually unique to one another: Source
The VIP Demo & Open Demo are the same client. So if you play the VIP Demo you won’t have to download another client for the open demo: Source
Hope you all have an amazing New Year. 2019 is going to be exciting. Less than a month till the first demo, and less than two till Anthem finally launches. Get stoked!
Remember to tag with #AMAAAA when submitting questions to the devs so they’re easier to find.